Town: S̺e Màyûgæ

S̺e Màyûgæ

S̺e Màyûgæ
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceÀsu̹ Ûyu̹ Empire
Sub ProvenceTrasurampamla Zone
RegionËmuqüe-chyhyöwtök Moor
Founded1155
Community LeaderLaird Hokul Trthèqteg̈
Area4 km2 (1 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation1296 m (4251 ft)
Average Yearly Precipitation232 cm/y (91 in/y)
Population1089
Population Density272 people per km2 (1089 people per mi2)
Town AuraMysticism
Naming
Native nameS̺e Màyûgæ
Pronunciation/s̺e/ /məˈjʊgæ/
Direct Translation[youth] [bureaucrat]
Translation[Not Yet Translated]

S̺e Màyûgæ (/s̺e/ /məˈjʊgæ/ [youth] [bureaucrat]) is a temperate Town located in Trasurampamla Zone, Àsu̹ Ûyu̹ Empire, within the Warrenese Shogunate.

The name S̺e Màyûgæ is derived from the Wareneese language, as S̺e Màyûgæ was founded by Trryhn vyim Rolɑrtɑrusg Trêyëg̈, who was culturaly Wareneese.

Climate

S̺e Màyûgæ has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being a cold 10°C (50°F) and its average temperature during the winter being a cold 5°C (41°F). S̺e Màyûgæ receives an average of 232 cm/y (91 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. S̺e Màyûgæ covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1296 m (4251 ft) above sea level.

Overview

S̺e Màyûgæ was founded durring the late 13th century in fall of the year 1155, by Trryhn vyim Rolɑrtɑrusg Trêyëg̈. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Trryhn vyim Rolɑrtɑrusg Trêyëg̈.

S̺e Màyûgæ was built using the conventions of Wareneese durring the late 13th century. Naturaly, all settlmentss have their own look to them, and S̺e Màyûgæ is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

S̺e Màyûgæ is buildings folow an organic layout of crampt baked earthen streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's frontieer-style defences are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

S̺e Màyûgæ is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

S̺e Màyûgæ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within S̺e Màyûgæ.

S̺e Màyûgæ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

S̺e Màyûgæ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

S̺e Màyûgæ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

S̺e Màyûgæ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

S̺e Màyûgæ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain S̺e Màyûgæ's public wards, blessings, and other arcane systems.

S̺e Màyûgæ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

S̺e Màyûgæ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

S̺e Màyûgæ's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.

Due to the actions of local Kami, autumn is recurring in S̺e Màyûgæ.

The Ovinnik near S̺e Màyûgæ are known to be almost tame, such that they can be put to domestic use.

S̺e Màyûgæ's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves sacrificing an animal to channel Abjuration energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4399 m2
    • Cattle and Similar Creatures: 272
    • Poultry: 3267
    • Swine: 217
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 108

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 4
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 8
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 3
  • Military Officers: 4

Cottage Industries

  • Brewers: 2
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

328 of S̺e Màyûgæ's population work within a Foundational Occupation.

674 of S̺e Màyûgæ's population do not work in a formal occupation, but do contribute to the local economy. 87 (8%) are noncontributers.

Points of Interest

S̺e Màyûgæ is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a shortbow of Wild Magic, an a shortbow imbued with great amounts of Wild Magic energies was created in S̺e Màyûgæ by in time immemorial, reportedly some time during the late 2nd century.

History